57 Commits (b802431925f0c23b418e0cae33dcd87514574322)
 

Author SHA1 Message Date
Colin McMillen b802431925 Change output file extension .smc -> .sfc 7 years ago
Colin McMillen 1dc44a3f00 Move sprite table RAM location. 7 years ago
Colin McMillen bac214a95b Fix subtraction / two's complement bug. 7 years ago
Colin McMillen e39f802bd5 Loop through shots array to find an empty spot. 7 years ago
Colin McMillen 7d0140d233 Alternate up-shots and down-shots. 7 years ago
Colin McMillen 5ace3844dc Shots can now have negative y-velocity. 7 years ago
Colin McMillen 611b4d20f2 Update world & sprites in separate loops. 7 years ago
Colin McMillen 25a2fb20ab Change bit-format of scratch sprite table. 7 years ago
Colin McMillen 48db4aca58 Don't bother storing zeroes to joypad registers. 7 years ago
Colin McMillen 116d591c60 Update shot speed and cooldown timer. 7 years ago
Colin McMillen 510aca6ed3 More register documentation. 7 years ago
Colin McMillen 49abebc211 Allow more than 4 shots. 7 years ago
Colin McMillen 0e7d46c46f Don't read joysticks during auto-joypad read. 7 years ago
Colin McMillen 5c45dfa834 Make macros for setting 16bit/8bit registers. 7 years ago
Colin McMillen 8c5b4232c1 Add a period. 7 years ago
Colin McMillen 36b54692c1 Simplify handling of secondary sprite table. 7 years ago
Colin McMillen 7a04a359fa Tighten up vBlankCounter code. 7 years ago
Colin McMillen 325006664b and+cmp -> bit where possible 7 years ago
Colin McMillen 7b637436b8 Define a constant for shot array length. 7 years ago
Colin McMillen c94ac75c45 Remove trailing whitespace. 7 years ago
Colin McMillen f324413101 Use symbolic constant for backgroundBlue. 7 years ago
Colin McMillen 292cb079a5 Allow for multiple shots at once. 7 years ago
Colin McMillen 2bf56bb422 Change addresses back, to match the comment. 7 years ago
Colin McMillen a0532f0429 Refactor to use .defines for many memory locations. 7 years ago
Colin McMillen 7b6cd3f583 Reformat main file. 7 years ago
Colin McMillen 1319e4f52d Add the ability to shoot with the B button. 7 years ago
Colin McMillen 782db84d48 Add the ability to shoot with the B button. 7 years ago
Colin McMillen a7fec6d4be Remove unused PCX file. 7 years ago
Colin McMillen 025d0ea3ec Use 32x32 sprites for ship. 7 years ago
Colin McMillen e8d57e5cbe Add *.pic and *.clr to gitignore. 7 years ago
Colin McMillen 55fdf055fe Initialize BG3 tilemap with random numbers. 7 years ago
Colin McMillen e2a51abc7b Use new ship sprite. 7 years ago
Colin McMillen 476495574f Change main file (forgot in previous commit.) 7 years ago
Colin McMillen 6fc775a411 Animate player sprite. Use BG3 instead of BG2. 7 years ago
Colin McMillen fe0ae0d008 More realistic background. 7 years ago
Colin McMillen ffd584c19e Re-enable the background, and scroll it. 7 years ago
Colin McMillen dceedf64ba Use proper sprites. 7 years ago
Colin McMillen 77ee989fb0 Add pcx2snes to build script. 7 years ago
Colin McMillen 788d4a884b Add an airplane tile. 7 years ago
Colin McMillen 41155fadec Add a happy-face tile. 7 years ago
Colin McMillen 83e0e26e29 Add .wla5692a to gitignore. 7 years ago
Colin McMillen e6a3fd7578 Actually delete InitSNES.asm. 7 years ago
Colin McMillen ace9287755 Rename InitSNES.asm -> init.asm 7 years ago
Colin McMillen abd636a93e Add more DMA registers. Add links to docs. 7 years ago
Colin McMillen 2da42f1eb1 Add a "ship" and let the player move around. 7 years ago
Colin McMillen 1925869fb6 Add registers.asm file. Refer to registers by name. 7 years ago
Colin McMillen 6d94f5d032 echo off in build script. 7 years ago
Colin McMillen 1ab6ee37f3 Set background color on every frame. 7 years ago
Colin McMillen f6ef82180d Add build.bat and wlalink config file. 7 years ago
Colin McMillen 48e14f8c94 Create README.md 7 years ago