Simple SNES shoot-'em-up game.
25a2fb20ab
Now each sprite's bits count as: "1 = large" and "1 = enabled", which is more intuitive. |
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.gitignore | ||
build.bat | ||
header.asm | ||
init.asm | ||
pewpew.asm | ||
README.md | ||
registers.asm | ||
sprites32.pcx | ||
tiles.pcx | ||
wlalink.cfg |
Simple SNES game.