@ -466,7 +466,7 @@ MaybeShoot:
sta 1, X
lda playerY
sta 2, X
lda #2 ; x-velocity.
lda #6 ; x-velocity.
sta 3, X
; Update nextShotPtr.
.rept shotSize
@ -479,7 +479,7 @@ MaybeShoot:
stx nextShotPtr
; Set cooldown timer.
lda #8
lda #10
sta shotCooldown
++
rts