A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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Colin McMillen 7695f45cc0 clamp player movement to world 3 years ago
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Camera.cs Camera: use 1920x1080 / 4 explicitly. 4 years ago
Clock.cs make some classes static and some fields readonly 4 years ago
Debug.cs Timer: suppress printouts when not in DEBUG mode 4 years ago
ExtensionMethods.cs add support for 8x8 obstacles 4 years ago
FSM.cs mv World & Scene to SneakWorld & SneakScene. 4 years ago
FpsCounter.cs make top-level classes public 4 years ago
Geometry.cs Geometry: add equality operators & GetHashCode for structs 4 years ago
History.cs move History.ToArray() into test code. 4 years ago
IDisplay.cs run dos2unix on all source files 4 years ago
IScene.cs Add new IScene interface. 4 years ago
IWorld.cs Add TreeScene & TreeWorld. 4 years ago
Input.cs Input: flip y-motion to match our usual coordinates (top left is (0, 0)) 3 years ago
Line.cs Add ProfilingList & use it in Player. 4 years ago
LinesOfSight.cs LinesOfSight: draw outline separately, with a different color 4 years ago
MusicPlayer.cs Add MusicPlayer & handle NoAudioHardwareException. 3 years ago
NPC.cs mv World & Scene to SneakWorld & SneakScene. 4 years ago
Player.cs mv World & Scene to SneakWorld & SneakScene. 4 years ago
ProfilingList.cs Add "ProfilingList" to debug printout 4 years ago
Shared.projitems add basic shmup game 3 years ago
Shared.shproj Shared.shproj: remove redundant & out-of-date file listings 4 years ago
ShmupScene.cs clamp player movement to world 3 years ago
ShmupWorld.cs clamp player movement to world 3 years ago
SneakGame.cs clamp player movement to world 3 years ago
SneakScene.cs Add MusicPlayer & handle NoAudioHardwareException. 3 years ago
SneakWorld.cs mv World & Scene to SneakWorld & SneakScene. 4 years ago
SoundEffects.cs SoundEffects.Load(): go back to returning void instead of bool 3 years ago
Sprites.cs Sprite: keep track of Width and Height 4 years ago
Strings.cs Pull out the "Paused" string into a file. 4 years ago
Text.cs make top-level classes public 4 years ago
Textures.cs add more ship textures 3 years ago
Timer.cs Timer: suppress printouts when not in DEBUG mode 4 years ago
TreeScene.cs lint fixes for TreeScene. 3 years ago
TreeWorld.cs mv World & Scene to SneakWorld & SneakScene. 4 years ago