Pull out the "Paused" string into a file.
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4870964cc5
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@ -121,7 +121,7 @@ namespace SemiColinGames {
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}
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if (paused) {
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string text = "Paused";
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string text = Strings.Paused;
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Vector2 position = Textures.BannerFont.CenteredOn(text, camera.HalfSize);
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Text.DrawOutlined(spriteBatch, Textures.BannerFont, text, position, Color.White);
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music.Pause();
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@ -15,6 +15,7 @@
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<Compile Include="$(MSBuildThisFileDirectory)NPC.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)SoundEffects.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Sprites.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Strings.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Text.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Textures.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Clock.cs" />
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6
Shared/Strings.cs
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6
Shared/Strings.cs
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@ -0,0 +1,6 @@
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// This file contains all user-visible strings which might one day wish to be translated.
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namespace SemiColinGames {
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public static class Strings {
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public const string Paused = "Paused";
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}
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}
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