From 8f2fec053d14af2eadc7d11cb9a3a1d99ba8edb4 Mon Sep 17 00:00:00 2001 From: Colin McMillen Date: Mon, 9 Mar 2020 12:46:19 -0400 Subject: [PATCH] Pull out the "Paused" string into a file. --- Shared/Scene.cs | 2 +- Shared/Shared.projitems | 1 + Shared/Strings.cs | 6 ++++++ 3 files changed, 8 insertions(+), 1 deletion(-) create mode 100644 Shared/Strings.cs diff --git a/Shared/Scene.cs b/Shared/Scene.cs index 393ca52..2249d36 100644 --- a/Shared/Scene.cs +++ b/Shared/Scene.cs @@ -121,7 +121,7 @@ namespace SemiColinGames { } if (paused) { - string text = "Paused"; + string text = Strings.Paused; Vector2 position = Textures.BannerFont.CenteredOn(text, camera.HalfSize); Text.DrawOutlined(spriteBatch, Textures.BannerFont, text, position, Color.White); music.Pause(); diff --git a/Shared/Shared.projitems b/Shared/Shared.projitems index 31ef6f6..73e9af0 100644 --- a/Shared/Shared.projitems +++ b/Shared/Shared.projitems @@ -15,6 +15,7 @@ + diff --git a/Shared/Strings.cs b/Shared/Strings.cs new file mode 100644 index 0000000..3a5414b --- /dev/null +++ b/Shared/Strings.cs @@ -0,0 +1,6 @@ +// This file contains all user-visible strings which might one day wish to be translated. +namespace SemiColinGames { + public static class Strings { + public const string Paused = "Paused"; + } +}