Camera: use 1920x1080 / 4 explicitly.

This commit is contained in:
Colin McMillen 2020-07-15 11:20:29 -04:00
parent d926d23b3f
commit 800909394c

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@ -6,7 +6,7 @@ using System;
namespace SemiColinGames {
public class Camera {
// Screen size in pixels is 1920x1080 divided by 4.
private Rectangle bbox = new Rectangle(0, 0, 480, 270);
private Rectangle bbox = new Rectangle(0, 0, 1920 / 4, 1080 / 4);
public int Width { get => bbox.Width; }
public int Height { get => bbox.Height; }
public int Left { get => bbox.Left; }