263 Commits (f801f95551b9b4be47f7ce44e40ab740d8b765f0)
 

Author SHA1 Message Date
Colin McMillen 70d8bbfa29 make camera 1/4 size instead of 1/6 4 years ago
Colin McMillen 010424f43f anchor the background images at the top 4 years ago
Colin McMillen d3283a64c0 transcribe 1-1 as testing World 4 years ago
Colin McMillen 81b62f883e comment out toast & add a reference for later 4 years ago
Colin McMillen 22db0ee696 basic scrolling world! 4 years ago
Colin McMillen 873d35dcfb parse World from string, add GrassL, GrassR, and Water terrains 4 years ago
Colin McMillen f364a9c6ff add TODO about checking size-1 gaps in future 4 years ago
Colin McMillen 22a0fab70f add Debug.WriteLine delegate 4 years ago
Colin McMillen 67e952d64f only draw FPS when debug enabled 4 years ago
Colin McMillen caa9b074d5 rm dupe "using" decl 4 years ago
Colin McMillen 755e65a1d6 refactor to use linear spritesheet 4 years ago
Colin McMillen adaa9edc5e add some refs on line rasterization 4 years ago
Colin McMillen 11da38ffa6 better collision-detection with maybe only one bug 4 years ago
Colin McMillen 22091fa5b1 more ground for World 4 years ago
Colin McMillen a58d9b0847 add more obstacles to world 4 years ago
Colin McMillen 173efbf4ef fix turbojump 4 years ago
Colin McMillen b04d68400b tweak more physics constants 4 years ago
Colin McMillen ba459a9738 move comment to appropriate place 4 years ago
Colin McMillen 0b45e545a3 tweak world & physics constants a bit 4 years ago
Colin McMillen e7006525be remove now-unneeded groundLevel constant 4 years ago
Colin McMillen 11ea98345d some basic, not-quite-perfect, collision detection 4 years ago
Colin McMillen 1c7e058cb9 rm spurious printout 4 years ago
Colin McMillen 6c5c7d4992 add Debug class for displaying rects on-screen 4 years ago
Colin McMillen 9c8f8b70df enumerate and show collision targets 4 years ago
Colin McMillen fb2d0e8a6d add World class & refactor other things appropriately 4 years ago
Colin McMillen 3af02981c4 add rock-y ground tiles 4 years ago
Colin McMillen 9ed2021039 add background layers 4 years ago
Colin McMillen 1fbcacecfc add ground texture 4 years ago
Colin McMillen 06620ce368 add TODO to Player 4 years ago
Colin McMillen 2c2feb0f88 fix turbosword issue 4 years ago
Colin McMillen 3589a3660f remove spurious cast 4 years ago
Colin McMillen 7fe248aecc refactor uses of gamepad / keyboard history 4 years ago
Colin McMillen 307efa5f5b use History for handling gamepad & keyboard state 4 years ago
Colin McMillen 826e308cfe add History data structure 4 years ago
Colin McMillen fbbbdd14ee phrase world pixel-size in terms of fractions of 1080p 4 years ago
Colin McMillen df6cee8df1 partial work toward keeping multiple render targets around for GIF encoding 4 years ago
Colin McMillen 524ed70b9d refactor FpsCounter index increment 4 years ago
Colin McMillen 80b6e2ac5c FpsCounter now returns an int (rounded up) 4 years ago
Colin McMillen 59764cbbbd change back to Celeste-like camera resolution 4 years ago
Colin McMillen 523d1b519d add resolution to FPS display 4 years ago
Colin McMillen 0d7af3edbe rename back to FpsCounter hopefully with right caps this time 4 years ago
Colin McMillen 6659be3ec2 temp rename because Windows Git is bad 4 years ago
Colin McMillen 568bcf8071 add FPS counter 4 years ago
Colin McMillen c247b6c389 Add Consolas as sprite font 4 years ago
Colin McMillen 83709e9a61 pull out world viewport size into a Camera class 4 years ago
Colin McMillen 05a779e1fb draw to a RenderTarget & scale that to screen 4 years ago
Colin McMillen 7f4ce7e854 add nod during stretch 4 years ago
Colin McMillen 576ac65eb7 slight tweak to sword-swinging code 4 years ago
Colin McMillen 6766e5ecf3 move groundLevel up a bit 4 years ago
Colin McMillen 44874f781d whee, now you can jump! 4 years ago