GitOrigin-RevId: 46f378f289
46f378f289
@ -55,7 +55,6 @@ namespace Jumpy {
// Called once per game. Loads all game content.
protected override void LoadContent() {
Console.WriteLine("LoadContent()");
spriteBatch = new SpriteBatch(GraphicsDevice);
font = Content.Load<SpriteFont>("font");
// TODO: decouple things like Player and World from their textures.