420 Commits (9bf5a157e7c35725ab1385faa60a6eb19449349e)
 

Author SHA1 Message Date
Colin McMillen c247b6c389 Add Consolas as sprite font 4 years ago
Colin McMillen 83709e9a61 pull out world viewport size into a Camera class 4 years ago
Colin McMillen 05a779e1fb draw to a RenderTarget & scale that to screen 4 years ago
Colin McMillen 7f4ce7e854 add nod during stretch 4 years ago
Colin McMillen 576ac65eb7 slight tweak to sword-swinging code 4 years ago
Colin McMillen 6766e5ecf3 move groundLevel up a bit 4 years ago
Colin McMillen 44874f781d whee, now you can jump! 4 years ago
Colin McMillen d9ed88a9ef dpad support 4 years ago
Colin McMillen 050a5b0567 add sword swing 4 years ago
Colin McMillen fdd0eb60c4 basic Player motions and poses 4 years ago
Colin McMillen cb2f9687fa fix build 4 years ago
Colin McMillen 6bb646e2ce support xbox deploy 4 years ago
Colin McMillen fb50667459 add player sprite with looping animation 4 years ago
Colin McMillen 3f603d6bd3 add Android app skeleton 4 years ago
Colin McMillen f6d1cac42f rename IWindow -> IDisplay & refactor uses 4 years ago
Colin McMillen 92f4558c18 add Initialize() to IWindow & refactor uses of IWindow 4 years ago
Colin McMillen bb5aab6495 set mouse visible; smol refactor 4 years ago
Colin McMillen a33c4d90fd Make IWindow interface & make fullscreen work in UWP & OpenGL. 4 years ago
Colin McMillen 149ecf8075 Basic working skeleton in OpenGL and UWP. 4 years ago
Colin McMillen 96404d7cf8 Add project files. 4 years ago