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fix build

GitOrigin-RevId: 76185e284b
master
Colin McMillen 4 years ago
parent
commit
cb2f9687fa
  1. 9
      Jumpy.Shared/JumpyGame.cs

9
Jumpy.Shared/JumpyGame.cs

@ -68,12 +68,11 @@ namespace Jumpy {
if (frameNum == 3) {
frameNum = 1;
}
int sourceX = spriteTileSize * frameNum + spriteTileSize * 3;
int sourceY = spriteTileSize * 0;
Rectangle source = new Rectangle(sourceX, sourceY, 144, 144);
// Vector2 position = new Vector2(0, 0);
int sourceX = spriteSize * frameNum + spriteSize * 3;
int sourceY = spriteSize * 0;
Rectangle source = new Rectangle(sourceX, sourceY, spriteSize, spriteSize);
Vector2 position = new Vector2(100, 100);
Vector2 spriteCenter = new Vector2(144 / 2, 144 / 2);
Vector2 spriteCenter = new Vector2(spriteSize / 2, spriteSize / 2);
spriteBatch.Begin();
spriteBatch.Draw(playerTexture, position, source, Color.White, 0f, spriteCenter, Vector2.One, SpriteEffects.FlipHorizontally, 0f);
spriteBatch.End();

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