|
1fbcacecfc
|
add ground texture
GitOrigin-RevId: 2313a9c0387ddb62ffca2aa563f9bab3ee10cdaf
|
2020-02-13 14:46:34 -05:00 |
|
|
06620ce368
|
add TODO to Player
GitOrigin-RevId: 0f94fab230a6f3071dbe2838235a8250b2db662c
|
2020-02-13 14:46:30 -05:00 |
|
|
2c2feb0f88
|
fix turbosword issue
GitOrigin-RevId: 57127fc84e9447f46ca27888546612c9cfbad58a
|
2020-02-13 14:46:26 -05:00 |
|
|
3589a3660f
|
remove spurious cast
GitOrigin-RevId: 62d8d539d7fb643dd7e3b3fe89d7b141f47a1609
|
2020-02-13 14:46:23 -05:00 |
|
|
7fe248aecc
|
refactor uses of gamepad / keyboard history
GitOrigin-RevId: ee4d881cb0aad41a0cdf8ac10aa9489b652384f4
|
2020-02-13 14:46:19 -05:00 |
|
|
307efa5f5b
|
use History for handling gamepad & keyboard state
GitOrigin-RevId: 87aa91b212eedb5e3f64cc50de70098ce5f81596
|
2020-02-13 14:46:15 -05:00 |
|
|
826e308cfe
|
add History data structure
GitOrigin-RevId: b327e9a0a43abff8aa53f4531e0168f99c38c46b
|
2020-02-13 14:46:11 -05:00 |
|
|
fbbbdd14ee
|
phrase world pixel-size in terms of fractions of 1080p
GitOrigin-RevId: d2a9cb18d1153a85081ac57b4dd2ddb2ab31822a
|
2020-02-13 14:46:07 -05:00 |
|
|
df6cee8df1
|
partial work toward keeping multiple render targets around for GIF encoding
GitOrigin-RevId: 8061896562453a95013ada91df852afc9e904c76
|
2020-02-13 14:46:03 -05:00 |
|
|
524ed70b9d
|
refactor FpsCounter index increment
GitOrigin-RevId: f8c636747e4ab2cc8e99378e525ab2cde70cadb6
|
2020-02-13 14:45:59 -05:00 |
|
|
80b6e2ac5c
|
FpsCounter now returns an int (rounded up)
rename gameTime -> time in Player
GitOrigin-RevId: 0270c026e62acbc934127ec881a770de219e2fa1
|
2020-02-13 14:45:55 -05:00 |
|
|
59764cbbbd
|
change back to Celeste-like camera resolution
GitOrigin-RevId: 5b245ec8c0b6744eec670c8d76edd78087bcf328
|
2020-02-13 14:45:52 -05:00 |
|
|
523d1b519d
|
add resolution to FPS display
GitOrigin-RevId: c414668d0521f78965bcdb6559782bd99b6a7da2
|
2020-02-13 14:45:48 -05:00 |
|
|
0d7af3edbe
|
rename back to FpsCounter hopefully with right caps this time
GitOrigin-RevId: 8711e1d9064aef6d3e27d2cedac490681f3d3286
|
2020-02-13 14:45:44 -05:00 |
|
|
6659be3ec2
|
temp rename because Windows Git is bad
GitOrigin-RevId: c5cc586bcdba02b60e21b0a5620b18d3c86c7dd4
|
2020-02-13 14:45:40 -05:00 |
|
|
568bcf8071
|
add FPS counter
GitOrigin-RevId: 7186a6f3cd9ba35ff51b2232ebef67cbe3ad544c
|
2020-02-13 14:45:36 -05:00 |
|
|
c247b6c389
|
Add Consolas as sprite font
GitOrigin-RevId: e30c036fa144e580655d0b4bbbd5077eba72b62b
|
2020-02-13 14:45:32 -05:00 |
|
|
83709e9a61
|
pull out world viewport size into a Camera class
GitOrigin-RevId: 92cd946afeaee9ba1503e55be239e3384100cc9a
|
2020-02-13 14:45:28 -05:00 |
|
|
05a779e1fb
|
draw to a RenderTarget & scale that to screen
GitOrigin-RevId: b4635c5fabc03e6f19be595c68e3aa94203aa454
|
2020-02-13 14:45:25 -05:00 |
|
|
7f4ce7e854
|
add nod during stretch
GitOrigin-RevId: 54f82b43a8c7c7aca419cb98a572e899213f4002
|
2020-02-13 14:45:21 -05:00 |
|
|
576ac65eb7
|
slight tweak to sword-swinging code
GitOrigin-RevId: 042df7ea95bf77f029107c1a9363f3e1343bb928
|
2020-02-13 14:45:17 -05:00 |
|
|
6766e5ecf3
|
move groundLevel up a bit
GitOrigin-RevId: 45af011ee04538fb2921927298468c18f453d4b9
|
2020-02-13 14:45:13 -05:00 |
|
|
44874f781d
|
whee, now you can jump!
GitOrigin-RevId: e8c408b0ffcbb3f2ddfa2346fc9823fea86dfe00
|
2020-02-13 14:45:10 -05:00 |
|
|
d9ed88a9ef
|
dpad support
GitOrigin-RevId: 9c28c2defa0c5222a5ffd10e09648d6041f146ef
|
2020-02-13 14:45:06 -05:00 |
|
|
050a5b0567
|
add sword swing
GitOrigin-RevId: 46ebf8496eca9d752eeec6d3a2fad202a8f33867
|
2020-02-13 14:45:02 -05:00 |
|
|
fdd0eb60c4
|
basic Player motions and poses
GitOrigin-RevId: 88a4e7a20841e2551a6bdd417521228f87110449
|
2020-02-13 14:44:58 -05:00 |
|
|
cb2f9687fa
|
fix build
GitOrigin-RevId: 76185e284b5506cd191287b51908deae0f4a71cc
|
2020-02-13 14:44:55 -05:00 |
|
|
6bb646e2ce
|
support xbox deploy
GitOrigin-RevId: c8a9a06bf9d129530f1b251267d3ab62334c49c2
|
2020-02-13 14:44:51 -05:00 |
|
|
fb50667459
|
add player sprite with looping animation
GitOrigin-RevId: 2e77393290d3b2e332ab73a0ed021f41d49c9eb4
|
2020-02-13 14:44:47 -05:00 |
|
|
3f603d6bd3
|
add Android app skeleton
GitOrigin-RevId: 35018deabaa16e9b80e9a87b937fa7f24b6e06dd
|
2020-02-13 14:44:43 -05:00 |
|
|
f6d1cac42f
|
rename IWindow -> IDisplay & refactor uses
GitOrigin-RevId: 9cb63778dead2564bc6d3931d7fc9626c878fd8c
|
2020-02-13 14:44:39 -05:00 |
|
|
92f4558c18
|
add Initialize() to IWindow & refactor uses of IWindow
GitOrigin-RevId: fa4c2f04d3182cd37f85cfd03e6a2025b4e4d4f7
|
2020-02-13 14:44:00 -05:00 |
|
|
bb5aab6495
|
set mouse visible; smol refactor
GitOrigin-RevId: b6a557f79b782693897421fb6afdcebfbdf10c35
|
2020-02-13 14:40:41 -05:00 |
|
|
a33c4d90fd
|
Make IWindow interface & make fullscreen work in UWP & OpenGL.
GitOrigin-RevId: 17e3e115481779249f59d68acab6325a78592eaf
|
2020-02-13 14:39:48 -05:00 |
|
|
149ecf8075
|
Basic working skeleton in OpenGL and UWP.
GitOrigin-RevId: 762b683654e20eb28346d9b2de7fbb8c826a2966
|
2020-02-13 14:39:05 -05:00 |
|
|
96404d7cf8
|
Add project files.
GitOrigin-RevId: d2c4368f415a96e2716fe61cc6f3dc09498244d9
|
2020-02-13 14:39:00 -05:00 |
|