Commit Graph

423 Commits

Author SHA1 Message Date
f0630d1679 go back to just a single RenderTarget
GitOrigin-RevId: 0b8fc3090098f84047a85804bb5eb2a15249aadd
2020-02-13 14:48:44 -05:00
9af191e801 remove last Jumpy vestiges
GitOrigin-RevId: 259aa3ce7311b1b82f0d0edee81adfa07e50ef7f
2020-02-13 14:48:42 -05:00
d75a469acc Move JumpyGame -> SneakGame & fix references
GitOrigin-RevId: ec99138000848e4cdcf371b53ce0dd2fe5ebed70
2020-02-13 14:48:39 -05:00
096f577e61 change namespace to SemiColinGames
GitOrigin-RevId: 3c4e116e770edfcca7f661b3f0d74bb312aa6a04
2020-02-13 14:48:35 -05:00
7e64f2a0be remove "Jumpy." from {Android, OpenGL, UWP}
GitOrigin-RevId: 26b6863116efa26e87fe7818a4ff4dda434e1968
2020-02-13 14:48:31 -05:00
569a330e89 move Jumpy.Shared -> Shared directory
GitOrigin-RevId: 781f1fb42b49baa0463ac284ffba7df767fdf8b3
2020-02-13 14:48:28 -05:00
9736e85345 rename "Jumpy.Shared" project to just "Shared"
GitOrigin-RevId: a1a4b62938748d3906512fee0129aa83ab9fa0bc
2020-02-13 14:48:25 -05:00
fc02b768a1 remove stale TODO
GitOrigin-RevId: b6ea9c98a19625ceaaa8ac4148d8b3b1a6a8c05f
2020-02-13 14:48:22 -05:00
37e3a8baba add keyboard controls for Player & toggling debug info
GitOrigin-RevId: 0ab5e524855b29d8a6261aef328a91893b2b4897
2020-02-13 14:48:20 -05:00
7ed88960a5 gate toasts behind Debug.Enabled, rearrange their position & color
GitOrigin-RevId: 4efcd95c3034a51f224fdc452d525b2e20057354
2020-02-13 14:48:17 -05:00
70d8bbfa29 make camera 1/4 size instead of 1/6
update World to match

GitOrigin-RevId: 0bcfc250909ad8f3e57d29a8cd78f1ea69dc58a7
2020-02-13 14:48:14 -05:00
010424f43f anchor the background images at the top
GitOrigin-RevId: caa4dc0ec3c84ea94dde51aef6f584fbd70ba45b
2020-02-13 14:48:10 -05:00
d3283a64c0 transcribe 1-1 as testing World
GitOrigin-RevId: 0267ea2f77636413d5681b212a23177de47c91dd
2020-02-13 14:48:06 -05:00
81b62f883e comment out toast & add a reference for later
GitOrigin-RevId: 684f5bf6433295082070ce81118b3b5080c10d81
2020-02-13 14:48:02 -05:00
22db0ee696 basic scrolling world!
GitOrigin-RevId: 6c08535f1ace172f9f08479ced5e9dc8b0663102
2020-02-13 14:47:59 -05:00
873d35dcfb parse World from string, add GrassL, GrassR, and Water terrains
GitOrigin-RevId: 40497e34785fe279980831f3e2b8e2155a7bfc8a
2020-02-13 14:47:56 -05:00
f364a9c6ff add TODO about checking size-1 gaps in future
GitOrigin-RevId: cd944aea79be9b15540fcb41fd8567d74d4a2bf1
2020-02-13 14:47:54 -05:00
22a0fab70f add Debug.WriteLine delegate
GitOrigin-RevId: 485ca1507f040ac066e001388d7af84adad24efb
2020-02-13 14:47:50 -05:00
67e952d64f only draw FPS when debug enabled
GitOrigin-RevId: 22783521cbfeb8e7cd672b1bc269acd4c933734c
2020-02-13 14:47:46 -05:00
caa9b074d5 rm dupe "using" decl
GitOrigin-RevId: 5318677e0f7dc7a8dddfead9993b82900a644164
2020-02-13 14:47:42 -05:00
755e65a1d6 refactor to use linear spritesheet
GitOrigin-RevId: 859e5868a72922e983d5bc7f345b51b25aff10e8
2020-02-13 14:47:39 -05:00
adaa9edc5e add some refs on line rasterization
GitOrigin-RevId: 728b18264f1414b9bb3d8fb773331b69eca340d4
2020-02-13 14:47:35 -05:00
11da38ffa6 better collision-detection with maybe only one bug
GitOrigin-RevId: c205dfcd6c4d36864ca58448244aed9da00d47c8
2020-02-13 14:47:31 -05:00
22091fa5b1 more ground for World
GitOrigin-RevId: 88a97171701054b23b4f23b414c9bf983bd35293
2020-02-13 14:47:27 -05:00
a58d9b0847 add more obstacles to world
GitOrigin-RevId: 4352f7ca81b437f2c49d91d0fa0d53ca544d5c2d
2020-02-13 14:47:23 -05:00
173efbf4ef fix turbojump
GitOrigin-RevId: 822e0e0830d4f701c1738732718e7f301a67e6af
2020-02-13 14:47:20 -05:00
b04d68400b tweak more physics constants
GitOrigin-RevId: 3751ded02ecb26dd6110682ed615bd421f982c20
2020-02-13 14:47:16 -05:00
ba459a9738 move comment to appropriate place
GitOrigin-RevId: e0555ac9dde749b46c629218ebabc29a0cbce678
2020-02-13 14:47:12 -05:00
0b45e545a3 tweak world & physics constants a bit
GitOrigin-RevId: 8921482b3f88d8384f56046501f4fd8d65df5851
2020-02-13 14:47:08 -05:00
e7006525be remove now-unneeded groundLevel constant
GitOrigin-RevId: 91e2c3320a6ff56938c6c05757a5e035993721ba
2020-02-13 14:47:04 -05:00
11ea98345d some basic, not-quite-perfect, collision detection
GitOrigin-RevId: 32ba9d7687026097427338933cbcd06aed8dbf1e
2020-02-13 14:47:01 -05:00
1c7e058cb9 rm spurious printout
GitOrigin-RevId: 46f378f2897af84c75f229377ee80f983f18835a
2020-02-13 14:46:57 -05:00
6c5c7d4992 add Debug class for displaying rects on-screen
use it to display bounding boxes of player & obstacles

GitOrigin-RevId: 1354637c8ad88e953b44cb3bf0e250aae0546b81
2020-02-13 14:46:53 -05:00
9c8f8b70df enumerate and show collision targets
GitOrigin-RevId: d8cb888e4e13e4f492df90a210c8f24884d73b94
2020-02-13 14:46:49 -05:00
fb2d0e8a6d add World class & refactor other things appropriately
GitOrigin-RevId: 9e72fe95272da1a8e9d50ffe147ae13742547ed4
2020-02-13 14:46:45 -05:00
3af02981c4 add rock-y ground tiles
GitOrigin-RevId: fd490a5a2c57d3e4c141a8690393f56224f4a46e
2020-02-13 14:46:41 -05:00
9ed2021039 add background layers
GitOrigin-RevId: 93a5c7e147d9d571fb67bfd818f598e4da823abb
2020-02-13 14:46:38 -05:00
1fbcacecfc add ground texture
GitOrigin-RevId: 2313a9c0387ddb62ffca2aa563f9bab3ee10cdaf
2020-02-13 14:46:34 -05:00
06620ce368 add TODO to Player
GitOrigin-RevId: 0f94fab230a6f3071dbe2838235a8250b2db662c
2020-02-13 14:46:30 -05:00
2c2feb0f88 fix turbosword issue
GitOrigin-RevId: 57127fc84e9447f46ca27888546612c9cfbad58a
2020-02-13 14:46:26 -05:00
3589a3660f remove spurious cast
GitOrigin-RevId: 62d8d539d7fb643dd7e3b3fe89d7b141f47a1609
2020-02-13 14:46:23 -05:00
7fe248aecc refactor uses of gamepad / keyboard history
GitOrigin-RevId: ee4d881cb0aad41a0cdf8ac10aa9489b652384f4
2020-02-13 14:46:19 -05:00
307efa5f5b use History for handling gamepad & keyboard state
GitOrigin-RevId: 87aa91b212eedb5e3f64cc50de70098ce5f81596
2020-02-13 14:46:15 -05:00
826e308cfe add History data structure
GitOrigin-RevId: b327e9a0a43abff8aa53f4531e0168f99c38c46b
2020-02-13 14:46:11 -05:00
fbbbdd14ee phrase world pixel-size in terms of fractions of 1080p
GitOrigin-RevId: d2a9cb18d1153a85081ac57b4dd2ddb2ab31822a
2020-02-13 14:46:07 -05:00
df6cee8df1 partial work toward keeping multiple render targets around for GIF encoding
GitOrigin-RevId: 8061896562453a95013ada91df852afc9e904c76
2020-02-13 14:46:03 -05:00
524ed70b9d refactor FpsCounter index increment
GitOrigin-RevId: f8c636747e4ab2cc8e99378e525ab2cde70cadb6
2020-02-13 14:45:59 -05:00
80b6e2ac5c FpsCounter now returns an int (rounded up)
rename gameTime -> time in Player

GitOrigin-RevId: 0270c026e62acbc934127ec881a770de219e2fa1
2020-02-13 14:45:55 -05:00
59764cbbbd change back to Celeste-like camera resolution
GitOrigin-RevId: 5b245ec8c0b6744eec670c8d76edd78087bcf328
2020-02-13 14:45:52 -05:00
523d1b519d add resolution to FPS display
GitOrigin-RevId: c414668d0521f78965bcdb6559782bd99b6a7da2
2020-02-13 14:45:48 -05:00