423 Commits (main)
 

Author SHA1 Message Date
Colin McMillen 0b8eb3e3f1 Player: start using Sprite data to calculate texture source / animations. 2 years ago
Colin McMillen 77f1d73097 remove convert_sprite_json (no longer needed) 2 years ago
Colin McMillen 654bb7fe97 load JSON files directly instead of embedding in XML. 2 years ago
Colin McMillen 4bcb0d9b95 fix SharedTests references to JSON library. 2 years ago
Colin McMillen bc369fcbc4 add convert_sprite_json script 2 years ago
Colin McMillen 9672fabcfd Add Sprite class & load sprite metadata from JSON. 2 years ago
Colin McMillen 4299a009b7 use auto property 2 years ago
Colin McMillen d270efe643 move Player into World 2 years ago
Colin McMillen 602a8297e6 add .gitattributes 2 years ago
Colin McMillen 9633bcca35 lint.py: one more .. to find sneak_root 2 years ago
Colin McMillen f801f95551 move to a root LICENSE.txt 2 years ago
Colin McMillen e5c6811ef9 remove copybara (no longer needed) 2 years ago
Colin McMillen 9e33207850 add .gitignore 2 years ago
Colin McMillen 65fe870a9a let Scene decide when to draw itself & when to play music 2 years ago
Colin McMillen 29cf5eb0c9 add short music loop to demo stage 2 years ago
Colin McMillen 02b1dd4874 Add simple NPC. 2 years ago
Colin McMillen d9e9fcf9a2 remove trailing whitespace 2 years ago
Colin McMillen de8ca4a374 Add sword-swing sound effects. 2 years ago
Colin McMillen f4581ecaf8 Player now takes damage from spikes. 2 years ago
Colin McMillen a431ad094b smush hearts together a smidge 2 years ago
Colin McMillen c189cfcc09 Add player health & a heart sprite. 2 years ago
Colin McMillen c213009134 Add Text.DrawOutlined() function & other text helpers. 2 years ago
Colin McMillen 830fc1ee9a set font to be PointClamped 2 years ago
Colin McMillen c2fa12db9b Stop printing out jumpTime. 2 years ago
Colin McMillen f8fa66385d Display "Paused" message when paused. 2 years ago
Colin McMillen 544b8d2464 lint: print # errors and return 1 if any errors found 2 years ago
Colin McMillen 6b95a66859 lint: require const field names to be in ALL_CAPS 2 years ago
Colin McMillen 5549f15029 rename numEdgeVertices -> NUM_EDGE_VERTICES 2 years ago
Colin McMillen 3a8defcf3f Letterbox the scene if the aspect ratio is out-of-whack. 2 years ago
Colin McMillen 0a64d17db5 fix lint errors 2 years ago
Colin McMillen efccefa5b1 Add lint script. 2 years ago
Colin McMillen 3e8b438b0f change copybara config to use new domain 2 years ago
Colin McMillen bd78586a1d rm newline 2 years ago
Colin McMillen 74b5e1ec2d Debug rects: pull in top & left sides by a 1-pixel margin. 2 years ago
Colin McMillen a0ea63f96b make Input readonly 2 years ago
Colin McMillen 4e4c2cccb3 Input: process debugging commands first & exit early if any are pressed. 2 years ago
Colin McMillen 6802b3f162 Make separate ExtensionMethods file. 2 years ago
Colin McMillen ab2a57d632 update LangVersion=latest in all projects 2 years ago
Colin McMillen f081a3db4e Apply VS suggestion for refactoring TextureRef.Get 2 years ago
Colin McMillen 26649ce20d Draw debug output within the TV-safe area. 2 years ago
Colin McMillen ed7afd2fa1 TextureRef: make Get a property rather than a function 2 years ago
Colin McMillen e72b8999e4 Make TextureRef class for holding textures. 2 years ago
Colin McMillen 0e164f7b75 mark field readonly 2 years ago
Colin McMillen 0ee671c8b1 fix how the first line of World is parsed 2 years ago
Colin McMillen c4e211e750 more level decorations 2 years ago
Colin McMillen f1b71ca87d Tiles can now be obstacles (in the foreground) or decorations (in the background). 2 years ago
Colin McMillen 08a31231e9 Draw LinesOfSight behind most other things. 2 years ago
Colin McMillen 2fe8e53e77 Call GC.SuppressFinalize() from Dispose(). 2 years ago
Colin McMillen af9a48bc5d small cleanups suggested by VS 2 years ago
Colin McMillen 026623ac82 Fix memory leaks of graphics resources. 2 years ago