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smush hearts together a smidge

GitOrigin-RevId: ebb0e78ff5
master
Colin McMillen 4 years ago
parent
commit
a431ad094b
  1. 2
      Shared/Scene.cs

2
Shared/Scene.cs

@ -98,7 +98,7 @@ namespace SemiColinGames {
spriteBatch.Begin(
SpriteSortMode.Deferred, null, SamplerState.PointClamp, null, null, null, null);
for (int i = 0; i < player.MaxHealth; i++) {
Vector2 pos = new Vector2(16 + 16 * i, 8);
Vector2 pos = new Vector2(16 + 15 * i, 8);
if (player.Health > i) {
spriteBatch.Draw(Textures.Heart.Get, pos, new Rectangle(0, 0, 16, 16), Color.White);
} else {

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