From a431ad094b8372fed2b3d66146c4fa19fcb2e6c3 Mon Sep 17 00:00:00 2001 From: Colin McMillen Date: Thu, 27 Feb 2020 16:50:01 -0500 Subject: [PATCH] smush hearts together a smidge GitOrigin-RevId: ebb0e78ff5f3c51d6ddc9765e38fb262bccee160 --- Shared/Scene.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Shared/Scene.cs b/Shared/Scene.cs index 65f2670..cdd1151 100644 --- a/Shared/Scene.cs +++ b/Shared/Scene.cs @@ -98,7 +98,7 @@ namespace SemiColinGames { spriteBatch.Begin( SpriteSortMode.Deferred, null, SamplerState.PointClamp, null, null, null, null); for (int i = 0; i < player.MaxHealth; i++) { - Vector2 pos = new Vector2(16 + 16 * i, 8); + Vector2 pos = new Vector2(16 + 15 * i, 8); if (player.Health > i) { spriteBatch.Draw(Textures.Heart.Get, pos, new Rectangle(0, 0, 16, 16), Color.White); } else {