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make Input readonly

GitOrigin-RevId: 1bb3c6bb6f
master
Colin McMillen 4 years ago
parent
commit
a0ea63f96b
  1. 18
      Shared/Input.cs

18
Shared/Input.cs

@ -2,16 +2,16 @@ using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
namespace SemiColinGames {
struct Input {
public Vector2 Motion;
public bool Jump;
public bool Attack;
readonly struct Input {
public readonly Vector2 Motion;
public readonly bool Jump;
public readonly bool Attack;
public bool Pause;
public bool Debug;
public bool Exit;
public bool Restart;
public bool FullScreen;
public readonly bool Pause;
public readonly bool Debug;
public readonly bool Exit;
public readonly bool Restart;
public readonly bool FullScreen;
public Input(GamePadState gamePad, KeyboardState keyboard) {
Motion = new Vector2();

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