25 Commits (6c5c7d49922a96d879c16f08b63ff3c5f7e99a26)

Author SHA1 Message Date
Colin McMillen 6c5c7d4992 add Debug class for displaying rects on-screen 4 years ago
Colin McMillen 9c8f8b70df enumerate and show collision targets 4 years ago
Colin McMillen fb2d0e8a6d add World class & refactor other things appropriately 4 years ago
Colin McMillen 3af02981c4 add rock-y ground tiles 4 years ago
Colin McMillen 9ed2021039 add background layers 4 years ago
Colin McMillen 1fbcacecfc add ground texture 4 years ago
Colin McMillen 7fe248aecc refactor uses of gamepad / keyboard history 4 years ago
Colin McMillen 307efa5f5b use History for handling gamepad & keyboard state 4 years ago
Colin McMillen df6cee8df1 partial work toward keeping multiple render targets around for GIF encoding 5 years ago
Colin McMillen 80b6e2ac5c FpsCounter now returns an int (rounded up) 5 years ago
Colin McMillen 523d1b519d add resolution to FPS display 5 years ago
Colin McMillen 568bcf8071 add FPS counter 5 years ago
Colin McMillen c247b6c389 Add Consolas as sprite font 5 years ago
Colin McMillen 83709e9a61 pull out world viewport size into a Camera class 5 years ago
Colin McMillen 05a779e1fb draw to a RenderTarget & scale that to screen 5 years ago
Colin McMillen fdd0eb60c4 basic Player motions and poses 5 years ago
Colin McMillen cb2f9687fa fix build 5 years ago
Colin McMillen 6bb646e2ce support xbox deploy 5 years ago
Colin McMillen fb50667459 add player sprite with looping animation 5 years ago
Colin McMillen 3f603d6bd3 add Android app skeleton 5 years ago
Colin McMillen f6d1cac42f rename IWindow -> IDisplay & refactor uses 5 years ago
Colin McMillen 92f4558c18 add Initialize() to IWindow & refactor uses of IWindow 5 years ago
Colin McMillen bb5aab6495 set mouse visible; smol refactor 5 years ago
Colin McMillen a33c4d90fd Make IWindow interface & make fullscreen work in UWP & OpenGL. 5 years ago
Colin McMillen 149ecf8075 Basic working skeleton in OpenGL and UWP. 5 years ago