Colin McMillen
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cc37561076
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run dos2unix on all source files
GitOrigin-RevId: c65ff59d86
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4 years ago |
Colin McMillen
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b169584794
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cleanup: spritePosition -> SpritePosition
GitOrigin-RevId: b715b0be54
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4 years ago |
Colin McMillen
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660d163119
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converted all TODOs into Issues
GitOrigin-RevId: aae80308b3
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4 years ago |
Colin McMillen
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096f577e61
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change namespace to SemiColinGames
GitOrigin-RevId: 3c4e116e77
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4 years ago |
Colin McMillen
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569a330e89
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move Jumpy.Shared -> Shared directory
GitOrigin-RevId: 781f1fb42b
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4 years ago |
Colin McMillen
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37e3a8baba
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add keyboard controls for Player & toggling debug info
GitOrigin-RevId: 0ab5e52485
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4 years ago |
Colin McMillen
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22db0ee696
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basic scrolling world!
GitOrigin-RevId: 6c08535f1a
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4 years ago |
Colin McMillen
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f364a9c6ff
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add TODO about checking size-1 gaps in future
GitOrigin-RevId: cd944aea79
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4 years ago |
Colin McMillen
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caa9b074d5
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rm dupe "using" decl
GitOrigin-RevId: 5318677e0f
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4 years ago |
Colin McMillen
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755e65a1d6
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refactor to use linear spritesheet
GitOrigin-RevId: 859e5868a7
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4 years ago |
Colin McMillen
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adaa9edc5e
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add some refs on line rasterization
GitOrigin-RevId: 728b18264f
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4 years ago |
Colin McMillen
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11da38ffa6
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better collision-detection with maybe only one bug
GitOrigin-RevId: c205dfcd6c
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4 years ago |
Colin McMillen
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173efbf4ef
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fix turbojump
GitOrigin-RevId: 822e0e0830
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4 years ago |
Colin McMillen
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b04d68400b
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tweak more physics constants
GitOrigin-RevId: 3751ded02e
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4 years ago |
Colin McMillen
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ba459a9738
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move comment to appropriate place
GitOrigin-RevId: e0555ac9dd
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4 years ago |
Colin McMillen
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0b45e545a3
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tweak world & physics constants a bit
GitOrigin-RevId: 8921482b3f
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4 years ago |
Colin McMillen
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e7006525be
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remove now-unneeded groundLevel constant
GitOrigin-RevId: 91e2c3320a
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4 years ago |
Colin McMillen
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11ea98345d
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some basic, not-quite-perfect, collision detection
GitOrigin-RevId: 32ba9d7687
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4 years ago |
Colin McMillen
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6c5c7d4992
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add Debug class for displaying rects on-screen
use it to display bounding boxes of player & obstacles
GitOrigin-RevId: 1354637c8a
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4 years ago |
Colin McMillen
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fb2d0e8a6d
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add World class & refactor other things appropriately
GitOrigin-RevId: 9e72fe9527
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4 years ago |
Colin McMillen
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3af02981c4
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add rock-y ground tiles
GitOrigin-RevId: fd490a5a2c
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4 years ago |
Colin McMillen
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1fbcacecfc
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add ground texture
GitOrigin-RevId: 2313a9c038
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4 years ago |
Colin McMillen
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06620ce368
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add TODO to Player
GitOrigin-RevId: 0f94fab230
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4 years ago |
Colin McMillen
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2c2feb0f88
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fix turbosword issue
GitOrigin-RevId: 57127fc84e
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4 years ago |
Colin McMillen
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3589a3660f
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remove spurious cast
GitOrigin-RevId: 62d8d539d7
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4 years ago |
Colin McMillen
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7fe248aecc
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refactor uses of gamepad / keyboard history
GitOrigin-RevId: ee4d881cb0
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4 years ago |
Colin McMillen
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307efa5f5b
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use History for handling gamepad & keyboard state
GitOrigin-RevId: 87aa91b212
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4 years ago |
Colin McMillen
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80b6e2ac5c
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FpsCounter now returns an int (rounded up)
rename gameTime -> time in Player
GitOrigin-RevId: 0270c026e6
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4 years ago |
Colin McMillen
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83709e9a61
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pull out world viewport size into a Camera class
GitOrigin-RevId: 92cd946afe
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4 years ago |
Colin McMillen
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05a779e1fb
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draw to a RenderTarget & scale that to screen
GitOrigin-RevId: b4635c5fab
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4 years ago |
Colin McMillen
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7f4ce7e854
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add nod during stretch
GitOrigin-RevId: 54f82b43a8
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4 years ago |
Colin McMillen
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576ac65eb7
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slight tweak to sword-swinging code
GitOrigin-RevId: 042df7ea95
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4 years ago |
Colin McMillen
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6766e5ecf3
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move groundLevel up a bit
GitOrigin-RevId: 45af011ee0
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4 years ago |
Colin McMillen
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44874f781d
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whee, now you can jump!
GitOrigin-RevId: e8c408b0ff
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4 years ago |
Colin McMillen
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d9ed88a9ef
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dpad support
GitOrigin-RevId: 9c28c2defa
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4 years ago |
Colin McMillen
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050a5b0567
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add sword swing
GitOrigin-RevId: 46ebf8496e
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4 years ago |
Colin McMillen
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fdd0eb60c4
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basic Player motions and poses
GitOrigin-RevId: 88a4e7a208
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4 years ago |