ae8fa0d21d
Revert "Add .gitignore and .gitattributes."
...
This reverts commit 5c9f574644ecd78b112ea857d658f670ef4773e3.
GitOrigin-RevId: 277054282d105e4a5f185ac51983581c89b8a031
2020-02-13 14:50:24 -05:00
cb1b78b875
Add .gitignore and .gitattributes.
...
GitOrigin-RevId: 5c9f574644ecd78b112ea857d658f670ef4773e3
2020-02-13 14:50:20 -05:00
ea07fc146b
add TODO about setting ySpeed = 0 in head-bonk
...
GitOrigin-RevId: 657d92ebbd303e3da4375ad23dfaf403025622cf
2020-02-13 14:50:13 -05:00
2f75847615
remove toast
...
GitOrigin-RevId: f4e9adf692392df1406f55b32e4a441caeb56f58
2020-02-13 14:50:09 -05:00
459e43186a
refactor Player input/state handling to be less tangled
...
GitOrigin-RevId: 68bd79b722d7fcf2ef8abaf644e2b13544a08ae8
2020-02-13 14:50:05 -05:00
ea82c4ffd3
rename SpritePosition -> SpriteIndex
...
GitOrigin-RevId: b620c8922b92ac9f5b1b4298dfa9ed35a7641f11
2020-02-13 14:50:01 -05:00
db6f3e1425
Add Input class to group gamepad & keyboard inputs together.
...
For motion directions (up/down & left/right), have them cancel each other out
if the player attempts to go in opposite directions at once.
Refactor Player & SneakGame to use the new Input class & remove direct access
to Keyboard & GamePad.
GitOrigin-RevId: 80fbed887408ae2b80c01273a49b150f38285dcb
2020-02-13 14:49:45 -05:00
cc37561076
run dos2unix on all source files
...
GitOrigin-RevId: c65ff59d86415057167f600d1c31545b1ff0b49b
2020-02-13 14:49:30 -05:00
b169584794
cleanup: spritePosition -> SpritePosition
...
GitOrigin-RevId: b715b0be5499f41c905257f3b19481a9fd81bf71
2020-02-13 14:49:15 -05:00
660d163119
converted all TODOs into Issues
...
GitOrigin-RevId: aae80308b34fcfa7a99b8dc97c56ee33ceb900ef
2020-02-13 14:49:08 -05:00
096f577e61
change namespace to SemiColinGames
...
GitOrigin-RevId: 3c4e116e770edfcca7f661b3f0d74bb312aa6a04
2020-02-13 14:48:35 -05:00
569a330e89
move Jumpy.Shared -> Shared directory
...
GitOrigin-RevId: 781f1fb42b49baa0463ac284ffba7df767fdf8b3
2020-02-13 14:48:28 -05:00