add TODO about setting ySpeed = 0 in head-bonk
GitOrigin-RevId: 657d92ebbd303e3da4375ad23dfaf403025622cf
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@ -60,6 +60,7 @@ namespace SemiColinGames {
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if (oldPosition.Y > position.Y) {
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int diff = playerBbox.Top - rect.Bottom;
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position.Y -= diff;
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// TODO: set ySpeed = 0 here so that bonking our head actually reduces hangtime?
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} else {
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standingOnGround = true;
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int diff = playerBbox.Bottom - rect.Top;
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