diff --git a/Shared/Player.cs b/Shared/Player.cs index 0ec7aa3..76826d1 100644 --- a/Shared/Player.cs +++ b/Shared/Player.cs @@ -60,6 +60,7 @@ namespace SemiColinGames { if (oldPosition.Y > position.Y) { int diff = playerBbox.Top - rect.Bottom; position.Y -= diff; + // TODO: set ySpeed = 0 here so that bonking our head actually reduces hangtime? } else { standingOnGround = true; int diff = playerBbox.Bottom - rect.Top;