Colin McMillen
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62f850a413
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rename deploy_local.sh -> deploy.sh
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2019-10-04 09:30:21 -04:00 |
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Colin McMillen
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03850a9306
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use scp instead of cp for easy deploy to server
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2019-10-04 09:23:55 -04:00 |
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Colin McMillen
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f8752567a8
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add scripts/deploy_local.sh
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2019-10-03 20:42:18 -04:00 |
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Colin McMillen
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fa827a0f30
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assets.py: use SNEJ_ROOT variable & os.path.join
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2019-10-03 20:34:17 -04:00 |
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Colin McMillen
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af28ee776c
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add linter script
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2019-10-03 20:28:04 -04:00 |
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Colin McMillen
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1f69362489
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remove spurious space
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2019-10-03 17:18:31 -04:00 |
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Colin McMillen
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c82e19470c
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assets.py: output a full JS file that can be sourced directly
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2019-10-03 16:37:47 -04:00 |
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Colin McMillen
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ac3216f41f
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change expected assets location
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2019-10-03 15:46:43 -04:00 |
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Colin McMillen
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a722fa0d95
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remove spurious chunk_name printout
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2019-10-03 14:58:48 -04:00 |
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Colin McMillen
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15837b7c3c
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many pylint fixes
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2019-10-03 11:25:15 -04:00 |
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Colin McMillen
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4ce860a6ed
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add actions for checking and annotating sprites
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2019-10-02 17:37:09 -04:00 |
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Colin McMillen
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eeb0f0a4db
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pretty-print JSON output
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2019-10-02 15:30:36 -04:00 |
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Colin McMillen
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46e5a34120
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add tool for annotating sprite metadata
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2019-10-02 15:17:05 -04:00 |
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Colin McMillen
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3bb110172f
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Add basic script for parsing assets.
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2019-10-01 21:31:35 -04:00 |
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