@ -12,6 +12,9 @@ function bound(low, x, high) {
return Math.max(low, Math.min(x, high));
}
// Representation of the state of the buttons on an SNES controller. (This may
// be the result of keyboard or gamepad input, which get mapped to the
// standard SNES buttons.)
class SnesInput {
constructor() {
this.up = false;