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add comment to SnesInput

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Colin McMillen 5 years ago
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3dbf2d96c6
  1. 3
      main.js

3
main.js

@ -12,6 +12,9 @@ function bound(low, x, high) {
return Math.max(low, Math.min(x, high)); return Math.max(low, Math.min(x, high));
} }
// Representation of the state of the buttons on an SNES controller. (This may
// be the result of keyboard or gamepad input, which get mapped to the
// standard SNES buttons.)
class SnesInput { class SnesInput {
constructor() { constructor() {
this.up = false; this.up = false;

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