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@ -492,6 +492,7 @@ UpdateWorld: |
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sta spriteTableScratchStart |
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sta spriteTableScratchStart |
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; Move shot coords and copy into sprite table. |
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; Move shot coords and copy into sprite table. |
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ldx #0 ; Position in main sprite table. |
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ldy #0 ; Position in secondary scratch sprite table. |
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ldy #0 ; Position in secondary scratch sprite table. |
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; To modify sprite table 2 - one bit set for each active shot. |
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; To modify sprite table 2 - one bit set for each active shot. |
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; These bits will be *removed* from the sprite table entry. |
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; These bits will be *removed* from the sprite table entry. |
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