sneak/Shared
Colin McMillen 44bd3c6896 Show lines of sight only when Debug enabled
GitOrigin-RevId: 77de51cce5e9e6a009a866e0eb5bc213f00b176c
2020-02-19 15:09:03 -05:00
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Camera.cs New FOV algorithm that works pretty well. 2020-02-13 14:55:02 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs FMath.DegToRad(): use look-up table. 2020-02-15 15:15:24 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs Change Debug button from left shoulder to Select. 2020-02-19 15:07:36 -05:00
Levels.cs Update demo level. 2020-02-19 15:07:52 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs remove unused using statement 2020-02-13 14:52:23 -05:00
LinesOfSight.cs LinesOfSight: don't draw yellow lines 2020-02-16 19:44:36 -05:00
Player.cs Player: tweak constants, track jump hangtime. 2020-02-19 15:07:40 -05:00
Scene.cs Show lines of sight only when Debug enabled 2020-02-19 15:09:03 -05:00
Shared.projitems Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
Shared.shproj Shared.shproj: remove redundant & out-of-date file listings 2020-02-17 21:22:16 -05:00
SneakGame.cs Cycle through levels when player hits the "restart level" button. 2020-02-19 15:07:55 -05:00
Textures.cs Render backgrounds from back-to-front in an array. 2020-02-19 15:07:44 -05:00
Timer.cs Timer: don't automatically DumpStats(); refactor string prefixes during dump 2020-02-13 14:54:34 -05:00
World.cs Add new terrain types to World 2020-02-19 15:07:48 -05:00