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Show lines of sight only when Debug enabled

GitOrigin-RevId: 77de51cce5
master
Colin McMillen 4 years ago
parent
commit
44bd3c6896
  1. 4
      Shared/Scene.cs

4
Shared/Scene.cs

@ -80,7 +80,9 @@ namespace SemiColinGames {
graphics.SetRenderTarget(lightingTarget);
graphics.Clear(new Color(0, 0, 0, 0f));
lightingEffect.Projection = camera.Projection;
linesOfSight.Draw(player, world.CollisionTargets, graphics, lightingEffect);
if (Debug.Enabled) {
linesOfSight.Draw(player, world.CollisionTargets, graphics, lightingEffect);
}
// Draw debug rects & lines on top.
Debug.Draw(graphics, lightingEffect);

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