Browse Source

LinesOfSight: don't draw yellow lines

GitOrigin-RevId: 1ebd5fe922
master
Colin McMillen 4 years ago
parent
commit
786b230a6c
  1. 1
      Shared/LinesOfSight.cs

1
Shared/LinesOfSight.cs

@ -35,7 +35,6 @@ namespace SemiColinGames {
float angle = -fov / 2 + fovStep * i;
Vector2 rotated = ray.Rotate(angle);
Vector2 closestHit = Vector2.Add(eyePos, rotated);
Debug.AddLine(eyePos, closestHit, Color.Yellow);
float hitTime = 1f;
Vector2 halfTileSize = new Vector2(World.TileSize / 2.0f, World.TileSize / 2.0f);

Loading…
Cancel
Save