diff --git a/Shared/LinesOfSight.cs b/Shared/LinesOfSight.cs index 6631ac3..5b325d0 100644 --- a/Shared/LinesOfSight.cs +++ b/Shared/LinesOfSight.cs @@ -35,7 +35,6 @@ namespace SemiColinGames { float angle = -fov / 2 + fovStep * i; Vector2 rotated = ray.Rotate(angle); Vector2 closestHit = Vector2.Add(eyePos, rotated); - Debug.AddLine(eyePos, closestHit, Color.Yellow); float hitTime = 1f; Vector2 halfTileSize = new Vector2(World.TileSize / 2.0f, World.TileSize / 2.0f);