.. |
Camera.cs
|
New FOV algorithm that works pretty well.
|
2020-02-13 14:55:02 -05:00 |
Clock.cs
|
clean up private fields/properties
|
2020-02-13 14:51:47 -05:00 |
Debug.cs
|
Debug off by default
|
2020-02-19 15:34:28 -05:00 |
FpsCounter.cs
|
Revert "Add .gitignore and .gitattributes."
|
2020-02-13 14:50:24 -05:00 |
Geometry.cs
|
FMath.DegToRad(): use look-up table.
|
2020-02-15 15:15:24 -05:00 |
History.cs
|
Revert "Add .gitignore and .gitattributes."
|
2020-02-13 14:50:24 -05:00 |
IDisplay.cs
|
Revert "Add .gitignore and .gitattributes."
|
2020-02-13 14:50:24 -05:00 |
Input.cs
|
Change Debug button from left shoulder to Select.
|
2020-02-19 15:07:36 -05:00 |
Levels.cs
|
Update demo level.
|
2020-02-19 15:07:52 -05:00 |
LICENSE.txt
|
Revert "Add .gitignore and .gitattributes."
|
2020-02-13 14:50:24 -05:00 |
Line.cs
|
remove unused using statement
|
2020-02-13 14:52:23 -05:00 |
LinesOfSight.cs
|
LinesOfSight: don't draw yellow lines
|
2020-02-16 19:44:36 -05:00 |
Player.cs
|
Player: tweak constants, track jump hangtime.
|
2020-02-19 15:07:40 -05:00 |
Scene.cs
|
Show lines of sight only when Debug enabled
|
2020-02-19 15:09:03 -05:00 |
Shared.projitems
|
Load all textures & fonts in one place.
|
2020-02-19 11:20:20 -05:00 |
Shared.shproj
|
Shared.shproj: remove redundant & out-of-date file listings
|
2020-02-17 21:22:16 -05:00 |
SneakGame.cs
|
Cycle through levels when player hits the "restart level" button.
|
2020-02-19 15:07:55 -05:00 |
Textures.cs
|
Render backgrounds from back-to-front in an array.
|
2020-02-19 15:07:44 -05:00 |
Timer.cs
|
Timer: don't automatically DumpStats(); refactor string prefixes during dump
|
2020-02-13 14:54:34 -05:00 |
World.cs
|
Add new terrain types to World
|
2020-02-19 15:07:48 -05:00 |