Colin McMillen
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830fc1ee9a
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set font to be PointClamped
GitOrigin-RevId: 6f21d2f11d
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4 years ago |
Colin McMillen
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f8fa66385d
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Display "Paused" message when paused.
Add a new "Banner" style font for the pause message.
GitOrigin-RevId: 62f9537574
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4 years ago |
Colin McMillen
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3a8defcf3f
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Letterbox the scene if the aspect ratio is out-of-whack.
Fixes #23.
GitOrigin-RevId: 2da580115e
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4 years ago |
Colin McMillen
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ed7afd2fa1
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TextureRef: make Get a property rather than a function
GitOrigin-RevId: a36369c33b
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4 years ago |
Colin McMillen
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e72b8999e4
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Make TextureRef class for holding textures.
Use it in World so that all Terrain-specific configuration can be specified in
one place.
GitOrigin-RevId: 31acf292ae
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4 years ago |
Colin McMillen
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f1b71ca87d
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Tiles can now be obstacles (in the foreground) or decorations (in the background).
Updated Levels to show off some of these.
GitOrigin-RevId: d8d04410c1
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4 years ago |
Colin McMillen
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08a31231e9
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Draw LinesOfSight behind most other things.
Also remove the currently-unneeded lightingTarget.
GitOrigin-RevId: 95d96d966a
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4 years ago |
Colin McMillen
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2fe8e53e77
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Call GC.SuppressFinalize() from Dispose().
GitOrigin-RevId: 57b1d3760a
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4 years ago |
Colin McMillen
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af9a48bc5d
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small cleanups suggested by VS
GitOrigin-RevId: b1b3a687e3
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4 years ago |
Colin McMillen
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026623ac82
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Fix memory leaks of graphics resources.
Make Scene & LinesOfSight dispose of the graphics resources they create.
Force GC when a new level is loaded.
GitOrigin-RevId: 0640cced78
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4 years ago |
Colin McMillen
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44bd3c6896
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Show lines of sight only when Debug enabled
GitOrigin-RevId: 77de51cce5
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4 years ago |
Colin McMillen
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b06155aa88
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Render backgrounds from back-to-front in an array.
GitOrigin-RevId: 1f4ca760d4
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4 years ago |
Colin McMillen
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05638483a4
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Support 4-layer parallax-scrolling backgrounds.
GitOrigin-RevId: 58c1d1fee9
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4 years ago |
Colin McMillen
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8405f32f3c
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simplify lightingEffect initialization
GitOrigin-RevId: 28ca3d2336
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4 years ago |
Colin McMillen
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57d15cbbd9
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Load all textures & fonts in one place.
GitOrigin-RevId: 076c86b24f
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4 years ago |
Colin McMillen
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02aba3ad84
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Game objects now take in a ContentManager & load their own textures.
GitOrigin-RevId: 4f40548d9f
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4 years ago |
Colin McMillen
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f0ea8d8ef2
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Reorganize Content/ into multiple subdirectories.
Add new tilesets from anokolisa.
GitOrigin-RevId: 90cfd52a3c
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4 years ago |
Colin McMillen
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7935b6aaff
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Scene: go back to drawing Player behind tiles.
GitOrigin-RevId: afaff144f2
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4 years ago |
Colin McMillen
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7e7b0f7715
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Move most of the drawing code into a Scene class
GitOrigin-RevId: 4515493a3b
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4 years ago |