|
6c5c7d4992
|
add Debug class for displaying rects on-screen
use it to display bounding boxes of player & obstacles
GitOrigin-RevId: 1354637c8ad88e953b44cb3bf0e250aae0546b81
|
2020-02-13 14:46:53 -05:00 |
|
|
fb2d0e8a6d
|
add World class & refactor other things appropriately
GitOrigin-RevId: 9e72fe95272da1a8e9d50ffe147ae13742547ed4
|
2020-02-13 14:46:45 -05:00 |
|
|
826e308cfe
|
add History data structure
GitOrigin-RevId: b327e9a0a43abff8aa53f4531e0168f99c38c46b
|
2020-02-13 14:46:11 -05:00 |
|
|
568bcf8071
|
add FPS counter
GitOrigin-RevId: 7186a6f3cd9ba35ff51b2232ebef67cbe3ad544c
|
2020-02-13 14:45:36 -05:00 |
|
|
83709e9a61
|
pull out world viewport size into a Camera class
GitOrigin-RevId: 92cd946afeaee9ba1503e55be239e3384100cc9a
|
2020-02-13 14:45:28 -05:00 |
|
|
fdd0eb60c4
|
basic Player motions and poses
GitOrigin-RevId: 88a4e7a20841e2551a6bdd417521228f87110449
|
2020-02-13 14:44:58 -05:00 |
|
|
f6d1cac42f
|
rename IWindow -> IDisplay & refactor uses
GitOrigin-RevId: 9cb63778dead2564bc6d3931d7fc9626c878fd8c
|
2020-02-13 14:44:39 -05:00 |
|
|
a33c4d90fd
|
Make IWindow interface & make fullscreen work in UWP & OpenGL.
GitOrigin-RevId: 17e3e115481779249f59d68acab6325a78592eaf
|
2020-02-13 14:39:48 -05:00 |
|
|
149ecf8075
|
Basic working skeleton in OpenGL and UWP.
GitOrigin-RevId: 762b683654e20eb28346d9b2de7fbb8c826a2966
|
2020-02-13 14:39:05 -05:00 |
|
|
96404d7cf8
|
Add project files.
GitOrigin-RevId: d2c4368f415a96e2716fe61cc6f3dc09498244d9
|
2020-02-13 14:39:00 -05:00 |
|