A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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  1. using Microsoft.Xna.Framework.Audio;
  2. using Microsoft.Xna.Framework.Content;
  3. namespace SemiColinGames {
  4. public static class SoundEffects {
  5. public static SoundEffect IntroMusic;
  6. public static SoundEffect[] SwordSwings = new SoundEffect[4];
  7. public static void Load(ContentManager content) {
  8. IntroMusic = content.Load<SoundEffect>("music/playonloop/smash_bros_short");
  9. SwordSwings[0] = content.Load<SoundEffect>("sfx/zapsplat/sword_whoosh_1");
  10. SwordSwings[1] = content.Load<SoundEffect>("sfx/zapsplat/sword_whoosh_2");
  11. SwordSwings[2] = content.Load<SoundEffect>("sfx/zapsplat/sword_whoosh_3");
  12. SwordSwings[3] = content.Load<SoundEffect>("sfx/zapsplat/sword_whoosh_4");
  13. }
  14. }
  15. }