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@ -307,7 +307,7 @@ public class Game : GameWindow { |
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Rectangle box = new Rectangle(windowWidth - thumbnailWidth, i * thumbnailHeight, thumbnailWidth, thumbnailHeight); |
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DrawTexture(textures[i], box); |
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if (i == textureIndex) { |
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DrawBox(box, 3, new Color4(1f, 1f, 0f, 1f)); |
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DrawBox(box, 3, Color4.GreenYellow); |
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} |
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} |
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@ -315,7 +315,7 @@ public class Game : GameWindow { |
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} |
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void DrawTexture(Texture texture, Rectangle box) { |
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DrawTexture(texture, box, new Color4(1f, 1f, 1f, 1f)); |
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DrawTexture(texture, box, Color4.White); |
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} |
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void DrawTexture(Texture texture, Rectangle box, Color4 color) { |
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