Colin McMillen 2020-02-15 20:57:34 +00:00
parent 1ff5034713
commit 99be8f4719

@ -16,6 +16,6 @@ public static class Geometry {
// Make a 1x1 white texture: // Make a 1x1 white texture:
Texture2D whiteTexture = new Texture2D(GraphicsDevice, 1, 1); Texture2D whiteTexture = new Texture2D(GraphicsDevice, 1, 1);
whiteTexture.SetData(new Color[] { Color.White }); whiteTexture.SetData(new Color[] { Color.White });
// When done with it: // When done with it, in UnloadContent or similar:
whiteTexture.Dispose(); whiteTexture.Dispose();
``` ```