A stealth-based 2D platformer where you don't have to kill anyone unless you want to. https://www.semicolin.games
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Colin McMillen 946497160b Player.Update() now uses Bresenham's line algorithm.
This works, but is still a bit hacky. Cleanups to follow soon.

GitOrigin-RevId: 597a857a200584fee2c06237d7d7dd10403bdfeb
2020-02-13 14:52:31 -05:00
Shared Player.Update() now uses Bresenham's line algorithm. 2020-02-13 14:52:31 -05:00
SharedTests Add code for intersecting axis-aligned bounding boxes with segments & each other 2020-02-13 14:52:07 -05:00
tools add GitLab config to copybara config 2020-02-13 14:50:28 -05:00
README.md Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00

sneak

mcmillen's first indie game