sneak/Shared
Colin McMillen 8405f32f3c simplify lightingEffect initialization
GitOrigin-RevId: 28ca3d2336fe78f152aff2b810e90dc06e7816b6
2020-02-19 11:24:56 -05:00
..
Camera.cs New FOV algorithm that works pretty well. 2020-02-13 14:55:02 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs FMath.DegToRad(): use look-up table. 2020-02-15 15:15:24 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs Add ability to restart the level. Fixes #9. 2020-02-16 19:22:36 -05:00
Levels.cs add Levels file to hold level definitions (for now) 2020-02-13 14:54:30 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs remove unused using statement 2020-02-13 14:52:23 -05:00
LinesOfSight.cs LinesOfSight: don't draw yellow lines 2020-02-16 19:44:36 -05:00
Player.cs Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
Scene.cs simplify lightingEffect initialization 2020-02-19 11:24:56 -05:00
Shared.projitems Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
Shared.shproj Shared.shproj: remove redundant & out-of-date file listings 2020-02-17 21:22:16 -05:00
SneakGame.cs Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
Textures.cs Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00
Timer.cs Timer: don't automatically DumpStats(); refactor string prefixes during dump 2020-02-13 14:54:34 -05:00
World.cs Load all textures & fonts in one place. 2020-02-19 11:20:20 -05:00