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Camera.cs
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Player: track position with a Vector2.
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2020-03-11 16:04:22 -04:00 |
Clock.cs
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make some classes static and some fields readonly
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2020-03-09 12:48:10 -04:00 |
Debug.cs
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fix comment to match new Xbox UI
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2020-03-16 14:57:02 -04:00 |
ExtensionMethods.cs
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add support for 8x8 obstacles
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2020-03-10 17:10:09 -04:00 |
FpsCounter.cs
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make top-level classes public
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2020-03-09 12:22:33 -04:00 |
FSM.cs
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make some classes static and some fields readonly
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2020-03-09 12:48:10 -04:00 |
Geometry.cs
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World: load levels by parsing a JSON level description.
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2020-03-08 17:23:51 -04:00 |
History.cs
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add TODOs for places where "new" is used during per-frame code
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2020-03-18 11:11:40 -04:00 |
IDisplay.cs
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Input.cs
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Add ability to move by a single pixel in DEBUG builds.
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2020-03-16 15:36:46 -04:00 |
Line.cs
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add TODOs for places where "new" is used during per-frame code
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2020-03-18 11:11:40 -04:00 |
LinesOfSight.cs
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remove World.TileSize constant
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2020-03-11 11:01:34 -04:00 |
NPC.cs
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make NPCs a pixel less thicc
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2020-03-16 14:56:32 -04:00 |
Player.cs
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add TODOs for places where "new" is used during per-frame code
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2020-03-18 11:11:40 -04:00 |
Scene.cs
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Scene: always draw LinesOfSight
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2020-03-09 14:57:39 -04:00 |
Shared.projitems
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Pull out the "Paused" string into a file.
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2020-03-09 12:46:19 -04:00 |
Shared.shproj
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Shared.shproj: remove redundant & out-of-date file listings
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2020-02-17 21:22:16 -05:00 |
SneakGame.cs
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Keep Update() from advancing by very large chunks; use more double math
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2020-03-11 11:12:14 -04:00 |
SoundEffects.cs
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add more sfx
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2020-03-16 15:04:26 -04:00 |
Sprites.cs
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Sprite: keep track of Width and Height
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2020-03-11 14:42:10 -04:00 |
Strings.cs
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Pull out the "Paused" string into a file.
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2020-03-09 12:46:19 -04:00 |
Text.cs
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make top-level classes public
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2020-03-09 12:22:33 -04:00 |
Textures.cs
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Player: start using Sprite data to calculate texture source / animations.
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2020-03-05 15:28:34 -05:00 |
Timer.cs
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make some classes static and some fields readonly
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2020-03-09 12:48:10 -04:00 |
World.cs
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Player: track position with a Vector2.
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2020-03-11 16:04:22 -04:00 |