sneak/Shared
Colin McMillen 0f9d546398 make Clamp() generic across comparables and move it into FMath.
GitOrigin-RevId: 4ed26cc24dd204813540bde36889a17c20ad007b
2020-02-13 14:54:14 -05:00
..
Camera.cs Bound camera by right edge of World. 2020-02-13 14:52:55 -05:00
Clock.cs clean up private fields/properties 2020-02-13 14:51:47 -05:00
Debug.cs Debug: draw lines correctly based on camera position. 2020-02-13 14:53:27 -05:00
FpsCounter.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Geometry.cs make Clamp() generic across comparables and move it into FMath. 2020-02-13 14:54:14 -05:00
History.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
IDisplay.cs Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Input.cs add Pause functionality 2020-02-13 14:51:04 -05:00
LICENSE.txt Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
Line.cs remove unused using statement 2020-02-13 14:52:23 -05:00
Player.cs fix cones-of-sight tilting in the wrong up/down direction when facing left 2020-02-13 14:54:02 -05:00
Shared.projitems add Timer class to projitems 2020-02-13 14:54:10 -05:00
Shared.shproj Revert "Add .gitignore and .gitattributes." 2020-02-13 14:50:24 -05:00
SneakGame.cs change player sprite to ninja 2020-02-13 14:53:11 -05:00
Timer.cs add Timer class for tracking draw & update times (etc) 2020-02-13 14:54:06 -05:00
World.cs make char-to-terrain lookup dictionary-based instead of switch-based 2020-02-13 14:53:54 -05:00