make debug toasts show up below the player's hearts
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@ -131,7 +131,7 @@ namespace SemiColinGames {
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// https://docs.microsoft.com/en-us/windows/uwp/design/devices/designing-for-tv#tv-safe-area
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// https://docs.microsoft.com/en-us/windows/uwp/design/devices/designing-for-tv#tv-safe-area
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// Can test this on actual Xbox via:
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// Can test this on actual Xbox via:
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// Settings > Launch Settings > General > TV & Display Options > Resolution > 720p.
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// Settings > Launch Settings > General > TV & Display Options > Resolution > 720p.
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int y = 27;
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int y = 57;
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foreach (var toast in toasts) {
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foreach (var toast in toasts) {
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spriteBatch.DrawString(Textures.DebugFont, toast, new Vector2(48, y), Color.Teal);
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spriteBatch.DrawString(Textures.DebugFont, toast, new Vector2(48, y), Color.Teal);
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y += 30;
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y += 30;
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