diff --git a/Shared/Debug.cs b/Shared/Debug.cs index a4d0387..979ce5c 100644 --- a/Shared/Debug.cs +++ b/Shared/Debug.cs @@ -131,7 +131,7 @@ namespace SemiColinGames { // https://docs.microsoft.com/en-us/windows/uwp/design/devices/designing-for-tv#tv-safe-area // Can test this on actual Xbox via: // Settings > Launch Settings > General > TV & Display Options > Resolution > 720p. - int y = 27; + int y = 57; foreach (var toast in toasts) { spriteBatch.DrawString(Textures.DebugFont, toast, new Vector2(48, y), Color.Teal); y += 30;