remove old Levels file
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5121f6d775
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983a02b364
@ -1,67 +0,0 @@
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namespace SemiColinGames {
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class Levels {
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public static readonly string[] ALL_LEVELS = new string[] {
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DEMO, ONE_ONE, ROCKS
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};
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public const string DEMO = @"
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8 <=============>
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7 { { { } { ;
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6 } ; ; ; }
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5 } ; }
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4 }
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3
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2
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1
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0 <=X=X=X=> <===> <===> (__________)
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5 / \
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4 | |
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3 | |
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2 | |
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w wr wqw t wew ww dfffxfffxfffb v twq r wtwv
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=================> <=============> <================================================================================================
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..................~`~`~`...............^^^^.................................................................................................
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..................======....................................................................................................................";
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public const string ROCKS = @"
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.........................................
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.........................................
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.........................................
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.........................................
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.........................................
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.........................................
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.........................................
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.........................................
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.........................................
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.........................................
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0 [.................................
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1 [.................................
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2 [.................................
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3 [.................................
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4 [.................................
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=========================================
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.........................................";
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public const string ONE_ONE = @"
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X
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.
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X <======> <==X X <=> <XX> XX .
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XXX .
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XXXX .
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XXXXX .
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X <X=X> <> <> <X> = <> X X X X <> X X XX X <=X> XXXXXX .
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<> [] [] XX XX XXX XX XXXXXXX
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<> [] [] [] XXX XXX XXXX XXX <> <> XXXXXXXX
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[]12345678[]123456[]123456789[]1234567890 123456 123456 12345 1234 12345 1234 123XXXX XXXX1234XXXXX XXXX1234[]123 1234567[]XXXXXXXXX12345678
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===========================..========..======..=========..=========> <=============> <==============================================================> <=======..==============..==============================
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...................................................................] [.............] [..............................................................] [.......................................................";
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}
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}
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@ -24,7 +24,6 @@
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<Compile Include="$(MSBuildThisFileDirectory)FpsCounter.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)History.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)IDisplay.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Levels.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Line.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)LinesOfSight.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Player.cs" />
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@ -20,7 +20,6 @@ namespace SemiColinGames {
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readonly FpsCounter fpsCounter = new FpsCounter();
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readonly Timer updateTimer = new Timer(TARGET_FRAME_TIME / 2.0, "UpdateTimer");
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readonly Timer drawTimer = new Timer(TARGET_FRAME_TIME / 2.0, "DrawTimer");
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int levelIdx = -1;
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Scene scene;
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World world;
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@ -69,7 +68,6 @@ namespace SemiColinGames {
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private void LoadLevel() {
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camera = new Camera();
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levelIdx++;
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world = new World(Content.LoadString("levels/demo.json"));
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scene?.Dispose();
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scene = new Scene(GraphicsDevice, camera);
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