diff --git a/Shared/Levels.cs b/Shared/Levels.cs deleted file mode 100644 index b0f92d0..0000000 --- a/Shared/Levels.cs +++ /dev/null @@ -1,67 +0,0 @@ -namespace SemiColinGames { - class Levels { - public static readonly string[] ALL_LEVELS = new string[] { - DEMO, ONE_ONE, ROCKS - }; - - public const string DEMO = @" -8 <=============> -7 { { { } { ; -6 } ; ; ; } -5 } ; } -4 } -3 -2 -1 -0 <=X=X=X=> <===> <===> (__________) -5 / \ -4 | | -3 | | -2 | | -w wr wqw t wew ww dfffxfffxfffb v twq r wtwv -=================> <=============> <================================================================================================ -..................~`~`~`...............^^^^................................................................................................. -..................======...................................................................................................................."; - - - public const string ROCKS = @" -......................................... -......................................... -......................................... -......................................... -......................................... -......................................... -......................................... -......................................... -......................................... -......................................... -0 [................................. -1 [................................. -2 [................................. -3 [................................. -4 [................................. -========================================= -........................................."; - - - public const string ONE_ONE = @" - - - - - - X - . - X <======> <==X X <=> XX . - XXX . - XXXX . - XXXXX . - X <> <> = <> X X X X <> X X XX X <=X> XXXXXX . - <> [] [] XX XX XXX XX XXXXXXX - <> [] [] [] XXX XXX XXXX XXX <> <> XXXXXXXX - []12345678[]123456[]123456789[]1234567890 123456 123456 12345 1234 12345 1234 123XXXX XXXX1234XXXXX XXXX1234[]123 1234567[]XXXXXXXXX12345678 -===========================..========..======..=========..=========> <=============> <==============================================================> <=======..==============..============================== -...................................................................] [.............] [..............................................................] [......................................................."; - - } -} diff --git a/Shared/Shared.projitems b/Shared/Shared.projitems index d5de0ab..31ef6f6 100644 --- a/Shared/Shared.projitems +++ b/Shared/Shared.projitems @@ -24,7 +24,6 @@ - diff --git a/Shared/SneakGame.cs b/Shared/SneakGame.cs index 55520db..5a909d8 100644 --- a/Shared/SneakGame.cs +++ b/Shared/SneakGame.cs @@ -20,7 +20,6 @@ namespace SemiColinGames { readonly FpsCounter fpsCounter = new FpsCounter(); readonly Timer updateTimer = new Timer(TARGET_FRAME_TIME / 2.0, "UpdateTimer"); readonly Timer drawTimer = new Timer(TARGET_FRAME_TIME / 2.0, "DrawTimer"); - int levelIdx = -1; Scene scene; World world; @@ -69,7 +68,6 @@ namespace SemiColinGames { private void LoadLevel() { camera = new Camera(); - levelIdx++; world = new World(Content.LoadString("levels/demo.json")); scene?.Dispose(); scene = new Scene(GraphicsDevice, camera);