Camera.Update: remove unused time parameter
GitOrigin-RevId: b3c427b9ccee9a2cfef1c8f24d1c653d975cb513
This commit is contained in:
parent
8752f53ac8
commit
938a38bd77
@ -11,7 +11,7 @@ namespace SemiColinGames {
|
||||
public int Height { get => bbox.Height; }
|
||||
public int Left { get => bbox.Left; }
|
||||
|
||||
public void Update(GameTime time, Point player) {
|
||||
public void Update(Point player) {
|
||||
int diff = player.X - bbox.Center.X;
|
||||
if (Math.Abs(diff) > 16) {
|
||||
bbox.Offset((int) (diff * 0.1), 0);
|
||||
|
@ -83,7 +83,7 @@ namespace SemiColinGames {
|
||||
List<Rectangle> collisionTargets = world.CollisionTargets();
|
||||
player.Update(gameTime, input, collisionTargets);
|
||||
|
||||
camera.Update(gameTime, player.Position);
|
||||
camera.Update(player.Position);
|
||||
|
||||
base.Update(gameTime);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user