make some classes static and some fields readonly

This commit is contained in:
Colin McMillen 2020-03-09 12:48:10 -04:00
parent 8f2fec053d
commit 473256d105
4 changed files with 4 additions and 4 deletions

View File

@ -1,7 +1,7 @@
using System;
namespace SemiColinGames {
public class Clock {
public static class Clock {
public static void AddModelTime(double seconds) {
ModelTime += TimeSpan.FromSeconds(seconds);
}

View File

@ -9,7 +9,7 @@ namespace SemiColinGames {
}
public class FSM<T> {
Dictionary<string, IState<T>> states;
readonly Dictionary<string, IState<T>> states;
IState<T> state;
public FSM(Dictionary<string, IState<T>> states, string initial) {

View File

@ -2,7 +2,7 @@
using System;
namespace SemiColinGames {
public class Line {
public static class Line {
public static Point[] Rasterize(Point p1, Point p2) {
return Line.Rasterize(p1.X, p1.Y, p2.X, p2.Y);
}

View File

@ -7,8 +7,8 @@ namespace SemiColinGames {
private readonly Stopwatch stopwatch = new Stopwatch();
private readonly double targetTime;
private readonly string name;
private readonly int[] histogram = new int[21];
private double startTime = 0.0;
private int[] histogram = new int[21];
private int totalFrames = 0;
public Timer(double targetTime, string name) {