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@ -55,7 +55,6 @@ namespace Jumpy { |
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// Called once per game. Loads all game content.
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// Called once per game. Loads all game content.
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protected override void LoadContent() { |
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protected override void LoadContent() { |
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Console.WriteLine("LoadContent()"); |
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spriteBatch = new SpriteBatch(GraphicsDevice); |
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spriteBatch = new SpriteBatch(GraphicsDevice); |
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font = Content.Load<SpriteFont>("font"); |
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font = Content.Load<SpriteFont>("font"); |
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// TODO: decouple things like Player and World from their textures.
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// TODO: decouple things like Player and World from their textures.
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