anchor the background images at the top

GitOrigin-RevId: caa4dc0ec3c84ea94dde51aef6f584fbd70ba45b
This commit is contained in:
Colin McMillen 2019-12-17 17:53:14 -05:00
parent d3283a64c0
commit 010424f43f

View File

@ -116,11 +116,11 @@ namespace Jumpy {
// Draw background. // Draw background.
Rectangle bgSource = new Rectangle( Rectangle bgSource = new Rectangle(
(int) (camera.Left * 0.25), grasslandBg1.Height - camera.Height, camera.Width, camera.Height); (int) (camera.Left * 0.25), 0, camera.Width, camera.Height);
Rectangle bgTarget = new Rectangle(0, 0, camera.Width, camera.Height); Rectangle bgTarget = new Rectangle(0, 0, camera.Width, camera.Height);
spriteBatch.Draw(grasslandBg2, bgTarget, bgSource, Color.White); spriteBatch.Draw(grasslandBg2, bgTarget, bgSource, Color.White);
bgSource = new Rectangle( bgSource = new Rectangle(
(int) (camera.Left * 0.5), grasslandBg1.Height - camera.Height, camera.Width, camera.Height); (int) (camera.Left * 0.5), 0, camera.Width, camera.Height);
spriteBatch.Draw(grasslandBg1, bgTarget, bgSource, Color.White); spriteBatch.Draw(grasslandBg1, bgTarget, bgSource, Color.White);
// Draw player. // Draw player.