2019-12-04 20:32:07 +00:00
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using Microsoft.Xna.Framework;
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namespace Jumpy {
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2019-12-04 22:15:50 +00:00
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public interface IDisplay {
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2019-12-04 22:09:02 +00:00
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void Initialize(GameWindow window, GraphicsDeviceManager graphics);
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void SetFullScreen(bool fullScreen);
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2019-12-04 20:32:07 +00:00
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}
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}
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