set default scale to 3x.
fix a map typo.
This commit is contained in:
parent
822a5a108e
commit
f8a3be556d
6
main.js
6
main.js
@ -382,7 +382,7 @@ class TileRenderer {
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"-.*,`OO'_`'*-0-O"];
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"-.*,`OO'_`'*-0-O"];
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const layer2 = [" ",
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const layer2 = [" ",
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" ",
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" ",
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" iil ",
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" iil ",
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" ",
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" ",
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" A ",
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" A ",
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" ",
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" ",
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@ -393,7 +393,7 @@ class TileRenderer {
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" l ",
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" l ",
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" ",
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" ",
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" c R ",
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" c R ",
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" "];
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" c "];
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const spriteLookup = {
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const spriteLookup = {
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'.': sprites.ground0,
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'.': sprites.ground0,
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',': sprites.ground1,
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',': sprites.ground1,
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@ -492,7 +492,7 @@ function init() {
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document.getElementById('3x').onclick = () => setCanvasScale(3);
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document.getElementById('3x').onclick = () => setCanvasScale(3);
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document.getElementById('4x').onclick = () => setCanvasScale(4);
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document.getElementById('4x').onclick = () => setCanvasScale(4);
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document.getElementById('5x').onclick = () => setCanvasScale(5);
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document.getElementById('5x').onclick = () => setCanvasScale(5);
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setCanvasScale(4);
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setCanvasScale(3);
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window.requestAnimationFrame(loop(world, gfx));
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window.requestAnimationFrame(loop(world, gfx));
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debug('initialized!');
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debug('initialized!');
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}
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}
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